THE STYGIAN ABYSS HOUSE RULES ================================================================================ EQUIPMENT All CoW restrictions are to be followed save that models are free to equip themselves however they like in regards to CC weapons and sidearms. Individuals may have 1 piece of Special Equipment. Heroic Special Abilities may not be used. FEAR When a Fear-causing model gets within 6" units must pass LD checks or their Actions are reduced by 1. At the start of the turn, if there are no Fear-causing models within 6", you may attempt a LD check to shake the effects of fear. HEAVY WEAPONS Any individual model equipped with a HMG or Missile Launcher must forsake their Special Equipment allotment for the privelege. You may not Aim any xN weapon, from Nimrod A/C right down to DE-233 SMGs. INDIRECT FIRE Models wishing to Spot for indirect fire must have a LD of 13 or higher and be sapient (no dogs). They must be a member of the squad, or be an Individual who is within 24" of the target. LASER SIGHTS Laser Sights may be mounted on Pistols, SMGs and Sniper Rifles only. PANIC Units must make a Panic check when they drop to 50% or less of their original size and for every casualty thereafter, and when they lose their Sergeant. PARRY Parry rules are ignored save for 2 special cases. Def mods are used for all models. To use a Def modifier, subtract the Def from the attacker's CC skill when trying to strike in Close Combat. PERFECT/FUMBLES Models fumbling a save vs a xN weapon automatically suffer the first wound and may roll for the rest. Models rolling a perfect save vs a xN weapon automatically save against all remaining wounds in the burst. SHOTGUNS All models under a Shotgun template are automatically hit. Models with A of 23 or lower save at -2; models with A of 28 or higher save at +2. SECONDING An army may only include Brotherhood models in it if it isn't facing a Brotherhood force. In general, ignore the Seconding rule. SIZE LEVELS Small and Normal models are Size 1. Large models are Size 2. Giant models are Size 3. Models gain +1 to hit Size 2 and +2 to hit Size 3 models. You may simultaneously engage in CC a number of models whose combined size levels do not exceed 4 times the Size Level of the victim. COMPLETE LIST OF DEF MODS====================================================== BAUHAUS Hussar -- Hussar Sergeant -- Hussar Kapitan -- Ranger -1 Ranger Sergeant -1 Ranger Kapitan -1 Etoiles Mortant -2 Etoiles Mortant Sergeant -2 Etoiles Mortant Kapitan -3 Dragoon -- Dragoon Sergeant -- Dragoon Kapitan -- Blitzer -2 Blitzer Sergeant -2 Blitzer Kapitan -2 Venusian Marshall -2 Order- Staff & Hand -1 Order- Staff & Hand Leader -1 Order - Wolf -- Order - Wolf Sergeant -- Order - Wolf Kapitan -- Order - Bear -2 Order - Bear Sergeant -2 Order - Bear Kapitan -2 Order - Condor -1 Order - Condor Sergeant -2 Order - Dragon -3 Order - Dragon Sergeant -3 Order - Spider -1 Order - Spider Sergeant -1 Order - Spider Kapitan -1 Ulfwerner -- Recitor -- BROTHERHOOD Trooper -- Trooper Sergeant -- Elite Trooper -2 Elite Trooper Sergeant -2 Sacred Warrior -3 Sacred Sergeant -3 Fury Elite -3 Fury Elite Sergeant -3 Mortificator -3 Assassin -4 Valkyrie -2 Vestal -2 Inquisitor -2 Inquisitor Majoris -2 Mystic -- Keeper of the Art -- Pilgrim -1 Pilgrim Executioner * Arch Primate -1 Arch Primate Heavy -1 Arch Primate Sergeant -2 Crucifier -2 Missionary -- Seeker -- Watchman -- Visionary -1 * = Pilgrim Executioners do not have Def mod. Rather, they have a Parry of 1-10 on d20. They may Parry ranged attacks on a 1-8 on d20. CAPITOL Infantry -- Infantry Sergeant -- Infantry Captain -- Heavy Infantry -- Heavy Infantry Sergeant -- Heavy Infantry Captain -- Special Forces -2** Special Forces Sergeant -2** Special Forces Captain -2** Desert Scorpion -- Desert Scorpion Sergeant -- Desert Scorpion Hero -- Airborne Ranger -- Airborne Sergeant -- Dog Soldier -- Battlehound -2 Colby's Guard -1 Colby's Guard Sergeant -1 Barking Spyder Trooper -- Barking Spyder Sergeant -- Barking Spyder Hero -- Wolverine -1 Antagon -- ** = Sunset Strikers have a Def of -1 further than other Special Forces types. CARTEL Doomtrooper Warrior -3 Doomtrooper Marksman -- Agent -- Special Agent -1 War Medic +1 CYBERTRONIC NAME Chasseur -- Chasseur Sergeant -- Chasseur Hero -- Cuirassier -- Erradicator Deathdroid -- Machinator -2 Machinator SW4100 -- Chemiman -- Enhanced Chasseur -1 Dr. Diana +1 Shock Trooper -1*** Shock Sergeant -1*** Shock Hero -2*** Scorpion **** Mirrorman -3 Reaver -1 Reaver Sergeant -1 Surveiler -- 19th Silent -- *** = This Def modifier is in addition to the penalty from Combat Reflexes. **** = Scorpions do not have a Def modifier. Rather, they have a Parry of 1-10 on d20. DARK LEGION ALGEROTH Undead Legionnaire +1 Necromutant -- Centurion -- Immaculate Fury -2 Razide -1 Ezoghoul -2 Praetorian Stalker -2 Dark Huntsman -3 Nepharite -3 Mercurian Maculator -2 Bio Giant -- Eaonian Justifier -- Karnophage -2 Brass Apocalypt -- Golem of Darkness -- Tekron -- Nepharite Warlord -- Immaculate Spawn -- Praetorian Behemoth +1 Kadaver -- Necromutant Tormentor -- Nassal -- Gomorrian Emasculator -- Infernal Corroder -1 Nasca Razide -- Carnal Harvester -2 ILIAN Templar -1 High Templar -2 Nepharite -2 Hellfire Cart Master -- Hellfire Cart Slave -- Wheeled Templar -1 Wheeled High Templar -2 Scion of Ilian -1 Children of Ilian -- DEMNOGONIS Blessed Legionnaire +1 Curator -- Nepharite -1 Spawn of Demnogonis -- Last Ritesman -- Cairath +2 SEMAI Heretic Legionnaire -- Heretic -1 Callistonian Intruder -3 Nepharite -2 Callistonian Sundancer -1 Metropolitan Prophet -1 MUAWIJHE Screaming Legionnaire -- Soulslayer -3 Nepharite -2 Slaughtermaster -3 Doomsday Proclaimer -- Angel of Mercy -2 SECRET KOHORTS Acolyte -- Initiate -- Sacristan -- Reaper of Souls -2 Destroyers -1 Supreme Necromagus -2 Technomancer -1 IMPERIAL Regular/Trencher -- Regular/Trencher Sergeant -- Regular/Trencher Captain -- Special Forces -2 Special Forces Sergeant -2 Special Forces Captain -2 Wolfbairn -- Mourning Wolf (any) -3 Wolfbane (Other) -2 Wolfbane (Other) Chieftain -3 Wolfbane (Other) Hero -3 Hurricane Walker -- Gray Ghost -- Young Guard -- ISC Field Agent -1 Conquistador -1 Fallen Angel -- MISHIMA Samurai -2 Samurai Leader -2 Samurai Hero -2 Hatamoto -2 Hatamoto Leader -2 Hatamoto Hero -3 Shadow Walker -3 Deathbringer -4 Combat Warhead -- Suicide Warhead +2 Ashigaru -- Ashigaru Leader -1 Ashigaru Hero -1 Demon Hunter -2 Meka -1 Crimson Devil -2 Crimson Devil Leader -2 Tiger Dragon -3 Tiger Dragon Leader -3 Tiger Dragon Hero -4 Shinobi -2 Shinobi Leader -2 Shinobi Hero -2 Jade Ghost -1 Enigma -3 SONS OF RASPUTIN (Dark Eden) Soldat Trooper -- Soldat Trooper Sergeant -1 Soldat Trooper Kommandant -1 Soldat Standard Bearer -- Soldat Schwerwaffe -- Shock Soldat -- Shock Soldat Sergeant -- Jaeger Commando -- Soldat Vicar -2 Northern Son -1 Cossack -2 Cossack Scout -- Cossack Heavy -- Cossack Kommandant -3 TEMPLARS (Dark Eden) Horde Trooper -1 Horde Centur -2 Horde Standard Bearer -1 Gendarme -3 Gendarme Bestal -2 Cleanser -4 Templar Legionnaire -- Gendarme Hunter -1 Templar Cavalry -1 Harpoon Cavalry -- LUTHERAN TRIAD (Dark Eden) Lutheran Disciple -1 Lutheran Sergeant -2 Fusilier -2 Fusilier Sergeant -2 Corsair -3 Greymourn -- Greymourn Loader -- Patriarch -2 Cavalier -3 Heavy Cavalier -1 Cavalier Scout -2 CRESCENTIA (Dark Eden) Brotherbound Trooper -- Brotherbound Sergeant -- Jihad Infantry -1 Khan's Guard Trooper -2 Khan's Guard Sergeant -2 Lamented -2 Martyr -- Prophet -- Mammoth Hero -1