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QUINCY O.C.C.

The Quincy OCC gets its name from a late-twentieth century TV show about a medical examiner. Some 'punk called his streetdoc Quincy one day, and it stuck. Soon every streetdoc was being called Quincy. About half are honest and genuinely care about the less priveliged and provide medical care for them, financed by illegal cyber- or genetic enhancements. The other half are in it strictly for the money.

Attribute Requirements:

IQ 11 or higher and PP 12 or higher. A high ME is helpful, but not mandatory.

OCC Skills:

Medical Doctor
M.D. of Cybernetics +10
Pathology +10%
Biology +15%
Chemistry +10%
Computer Operation +10%
Advanced Math +5%
Lang: Technical English 98% and select another at +20%
WP: Knife (+1 to strike)

Other Skills:

Select 10 other skills, but at least two must be from Technical. Plus select two additional at levels 3, one at level 6, 9, and 12.
Communication: Basic Radio only
Domestic: Any
Computer: Programming only
Electronics: Basic, Electrical Engineer, and Cybernetic Electronics only +10%
Rogue: Streetwise and City Navigation only
Mechanical: Basic only
Medical: none
Physical: Any but Acrobatics and Gymnastics
Pilot: Any
Science: Any +10%
Technical: Any +5%
WP: Any
HTH: *Any
*HTH Basic costs one skill, Expert two, Martial Arts, Aikido, Jujuitsu, and Karate cost three skills.

Secondary Skills:

Select six from the lists above.

Equipment:

See the Rifts main book under the Cyber-Doc OCC for equipment.

Money:

Starts with 4D4x1000.

Enhancements:

Roll 1D4+2 for enhancements. Can choose from genetic or cybernetic enhancements.





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