Estersen Colony
Founded: 2091
Current Population: 561,600
Planet Environment: Steppe
Products: Foodstuffs, minerals
Notes: The most populous Colony, home to the largest C.D.F. force,
Estersen is home to the C.D.F. Headquarters. Estersen is also closest to
Earth, and so the U.N. Spacy military planners conclude that it will fall
to the Intruders last. As the oldest Colony, Estersen's people tend to
be somewhat elitist when dealing with other Colonies, but are highly
motivated and, like all Colonies, feel strongly that they are building the
future. All C.D.F. mecha feature an emblem of some kind, usually painted
on nosecones or fuselages, to mark out which of the five colonies
they come from. Estersen C.D.F. mecha feature a four pointed star.
Miarnos Colony
Founded: 2098
Current Population: 124,500
Planet Environment: Desert
Products: Minerals, Manufactured goods
Notes: As the outermost colony, Miarnos is the focus of the first
defences. Miarnos is famous for its incredibly harsh arid climate, and its
people are gaining a reputation as survivors, tough and rugged.
Miarnos C.D.F. mecha are marked with a palm tree, in the style of the
Afrika Korps.
Seppia Colony
Founded: 2094
Current Population: 388,100
Planet Environment: Oceanic/Tropical
Products: Fish, Tourism
Notes: Seppia is a lush, beautiful world, reminiscent of Hawaii on Earth.
As such its population is increasing rapidly. Seppia C.D.F. mecha feature
a dolphin.
Azteirn Colony
Founded: 2094
Current Population: 403,500
Planet Environment: Barren
Products: Minerals, Industrial
Notes: Azteirn has a thin atmosphere, and most of its settlement is
underground. The Azteirni people are known to be dependable and hardy, if
somewhat pennypinching. Azteirn C.D.F. mecha carry the image of a clockwork
cog.
Cannar Colony
Founded: 2098
Current Population: 181,200
Planet Environment: Jungle
Products: Chemical products, Medicinals, rubber, petroleum
Notes: Cannar has the smallest population of the Colonies, but the
immense value of its lush forests ensures its continued survival. Cannar
citizens are considered somewhat frivolous, or even hedonistic, due to the
intensely warm and humid climate which forces the populace to wear rather
revealing attire. The Cannar C.D.F. mecha bear the image of an emerald rose.
What's it like to live in a Colony?
Most Colonies are built around one large city. Azteirn, with its thin atmosphere, is built around one underground settlement. Others, like Seppia, are more dispersed, with several small communities and many individuals living on their own far from the central settlement.
There is a signifigant frontier atmosphere on the Colonies. Contact and resupply from Earth is a distant thing; the C.D.F. forces reinforce the image of the Colonies as the Front Line. The people of these Colonies are industrious and visionary. They see themselves as building the future, and while they (like everyone else) are frightened by the threat the Intruders represent, they are stalwart in their refusal to leave their homes.
Colonies have strong atmospheres and natures, and can be entertaining elements
in a campaign. PC groups on shore leave, or simply posted to the colony,
can have a great deal of fun settling in and becoming adjusted to the
unique nature of each colony.