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RENO O.C.C.


The Reno OCC is loosely based on several character classes from several different games. Basically he's the lone wolf type, the Jack-of-all-trades. Evil Reno's are the dispicable villains and highwaymen that plague the lonely wates between the sprawls, while the good ones are the scouts and protectors of the innocent , preyed upon by the Multinationals and criminals alike.

OCC Skills:

Radio +10%
Surveillance +5%
Cook
Scrounge +10%
Criminal Electronics
Wastes Navigation +10%
City Navigation +5%
Tracking
Streetwise +5%
Auto Mechanics +5%
First Aid +5%
Prowl
Running
Pilot 1 of choice (Motorcycle, Automobile, or Truck) +10%
Lang. Sprawl English 98%
WP: Chain or Knife
WP: One modern weapon of choice
HTH: Expert (may be upgraded to any other at the cost of one "other" skill)

Other Skills:

Choose four at first level, and an additional skill every two levels afterward.

Communications: Any +5%
Domestic: Any
Computer: Operation only
Electical: Basic only
Rogue: Any +10%
Mechanical: Basic only
Medical: First Aid only +5%
Physical: Any +5%
Pilot: Any +10%
Science: Math only
Technical: Language only
WP: Any

Secondary Skills:

Choose 6 secondary skills from the categories above.

Money:

Start with 2D6x100

Enhancements:

Starts with 2 enhancements of choice. Most will go with wires. No package deals on vat enhancements.

Equipment:

Starts with a ground vehicle of choice, 1 ancient weapon, and 1 modern weapon of choice. Also the player can choose $5000 worth of equipment and supplies to represent items he has scrounged.




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